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Gamesare was established
at the turn of the millennium by
Christopher Carson and Sam Dillard.
The goal was to produce
quality 2D games and media, and allow
other independent developers
the chance to have their
creations published. The studio
has grown since then, but has stayed
true to its roots. With
larger projects on the horizon, Gamesare
is transitioning from a casual
game developer to a publisher
of high quality computer games and
software.
Our primary staff
consists of:
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