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Devlog: Incursion Soundtrack |
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A large sampling of music from Incursion has made it's way on to I Tunes as well as other popular music hosting services on the net.Now you can check out the awesome score from Gamesare Studio's Resident composer Sam Dillard has created for Incursion. Thanks to Sam's incredible work I have been able to maintain motivation through out the development of this game! Make sure you have I tunes installed when you use the link!
Click Here for Incursion Soundtrack at ITunes
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Read more...
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Devlog: Sighted Around the World |
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We are about finished with Tilesets for different terrains on the Squad
Tactics mode of the game, And I thought I would share some screenies of
it, I would love to hear comments on them. Currently in the snow levels
it will, yes, Snow, I have yet to decide if it should rain in the swamp
levels, what do you think..
During research you will be able to unlock a tranquilizer gun which
enable you to during tactics battles to instead of kill a grey sedate
him, if successful you will unlock a new mini game by Sam Dillard where
you can attempt to intercept and decrypt alien PSI communications, More
to come on that one...

Still looking for some good testers who would work for a free
game at the end of the testing period! Leave a comment if interested
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Devlog: Close Encounter of A Third Kind |
Behold the Grey!
So we have been this week polishing up the Squad Based Tactics
Engine, Our friend here, is a Avatar for the Grey's you will see as
part of the Stat read out during the turn based combat. Cute Isn't he!
Also Ian had me make a Little Flash of green on the Greys when they
"Shoot Their Green S**t at you"...
We also did some other things like Beefed up enemy AI during the
night phase by adding more routines for each enemy class, and
completing the Tributator attack cycle, (The big honking UFO you see in
Progress Video # 3). Performed a lot of Bug Extermination work, and
increased Battle FPS by 5..
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Build 84 is complete and incorporates new Graphics for the Turn based
Strat Mode, two New buildings, the Graviton Generator and the Beam
Array, Also added and changed a ton based on your comments, please keep
the coming, Next I will be completing the integration of the limited
research per UFO and shooting down new UFO for capture and study,
Please sign up to test and give me your comments!
* Changed Continue New Game Menu
* Added the Beam Array Building, shoots down incoming fire automatically
* Added the graviton Generator, Created small blackhole sucking in Enemy fire
* Added the Mining Rig, Gives more resources
* Created in the research window, tabs for research and a daily stat report
* Added mouse control in the Data hack mini game
* Tuned the Missile Routines
http://www.theirplanisinmotion.com
http://www.Gamesare.com

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Devlog: 75% Grey sightings in the US |
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Thats correct, over 75% of all Alien sightings reported in the USA are
described as Greys, And they have invaded incursion as well, in two of
three new mini games almost complete....
Grey Mini Games
-Autopsy
Using recovered Grey cadavers cut and remove certain shaped organs and attempt to identify them...
--Awards Bonus Biology Points
-Interrogation
Speak to a Grey using telepathy and try to decipher what they are saying...
--Awards Random Bonus Point based on Conversation
The Third new one is a integral part of the reworked game flow,
When the "Interceptor" mini game appears you have to shoot down I high
altitude UFO that appears by deploying interceptors from one of 24
bases world wide, if you select the correct one and it intercepts the
UFO then you enter into a shoot down mode, if you successfully shot
down the UFO you are awarded a bonus stat, and if you shoot down the
UFO over land then you can attempt to perform a recovery mission...
These mini games like the others will randomly occur during the
shift between night to day phase, these two bring the total mini games
up to 6...
I have also finished a functioning save and load system using a
combo of the INI++ Object and the new built in Save state in MMF...
Current to Do List
a. More Tilesets for Recovery maps / and make more maps
b. Complete enemy night phase AI
c. Finish the limited research points per captured UFO system
Hope to have some new Screenies soon....
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